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Topic Subject: To have a client, or to not
posted 10-01-13 06:20 PM EDT (US)   
In my Athens campaign, i am thinking about when it is right to have a client state. I currently have two clients, but they are unprofitable giving me 0 tribute per turn. But i suppose they have some value in the fact i do not have to garrison the lands, and they are not part of provinces i will be conquering anytime soon.

So, when do you think it is alright to have Client Kingdoms?

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda
Replies:
posted 10-01-13 11:26 PM EDT (US)     1 / 5  
I'll occasionally do it when I have the upper hand in a war but lack the resources to fully extinguish the enemy in a timely manner.

I seem to remember that I once cliented and then attacked the Etruscan League twice. It allowed me to gradually wipe them out and still fight Carthage and the Greeks at nearly full force.

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posted 10-02-13 08:12 AM EDT (US)     2 / 5  
I actually get some effective help from my larger client states (~4 regions). I attacked the Odryssian Kingdoms and one of the client states nearby joined the next turn and destroyed a full army in the turn after, which allowed me to conquer a city with minimal losses.

For me it's about cost-effectiveness, along the lines of what Cheesewiz said. When I'm in multiple wars, some can be ended quickly by conquest and others can't - but these may sometimes be ended by offering client state status, which in turn allows me to spend resources on bigger enemies or more worthwhile regions. In addition, I sometimes find it helpful to chose a side in an ongoing war: by offering a client status to one faction and declaring war on the other faction you gain two times as many regions as counted by your objectives (bonus and chapter), while you only end up fighting one, already weakened faction.

I even get offers of factions wanting to be my client now and then, I usually accept them as it appears other factions rarely declare wars anyways and if so, I may just as well join in on the fun.

[This message has been edited by EJay (edited 10-02-2013 @ 08:13 AM).]

posted 10-08-13 05:43 PM EDT (US)     3 / 5  
Hmm, i ended up client Rhodes, but it appears very unprofitable. Their armies merely sit on their island ans suffer attrition so that in their "large" they only have about 75 men due to attrition. This is quite annoying, as their navy could be really useful! Any tips lads?

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda

[This message has been edited by Awesome Eagle (edited 10-08-2013 @ 05:44 PM).]

posted 10-08-13 09:30 PM EDT (US)     4 / 5  
Interesting. I am planning to have a campaign soon after the Epirus one that focuses on building an empire through client states. Gonna be fun to see their true worth.
posted 10-09-13 01:01 AM EDT (US)     5 / 5  
I'm at about 90 regions now and the other factions either truely hate me or love me, very few which are in between. However, I can't seem to get anyone to become a client state anymore. Not by bribing them with gifts and not by declaring war and sending three full stacks to their cities. Ah well, I'll get to 140 without client states. (Playing as Rome)
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