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Topic Subject: SOOOOO. ROME2.. Hows your experience so far?
posted 09-03-13 02:06 AM EDT (US)   
Like it says in the title, how have your first play-throughs gone? What do you like, what dont you like? Is it amazing, or does it not meet your expectations?

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda
Replies:
posted 09-03-13 02:33 AM EDT (US)     1 / 32  
Haven't got there yet, rushing around doing final touches

And I shall go Softly into the Night Taking my Dreams As will You
posted 09-03-13 03:24 AM EDT (US)     2 / 32  
Quick thoughts;

- Nice that you can turn off projectile trails.
- I'm running everything on Max but it still doesn't look as good as I thought it would somehow
- Parthias roster is looking good
- Playing the prologue right now and it's a lot more fun than I thought
- Played a custom battle that was utter carnage, one of the most beautiful slaughters I've ever witnesses Pontus vs Rome.

A f t y

A A R S

:: The Sun always rises in the East :: Flawless Crowns :: Dancing Days ::

"We kissed the Sun, and it smiled down upon us."
posted 09-03-13 03:29 AM EDT (US)     3 / 32  
Mine has been a horrible experience. First i play as Sparta on legendary difficulty. Legendary difficulty is legendary difficulty make no mistake about it. Remade another game as Pontus on normal, 10 turns in i lost all my cities and had a 25 stack enemy army rampaging through my lands chasing down my main army. My main army acquired some sort of a disease and I lost a good 70-80% of my men within a few turns..

GAME IS FUN
posted 09-03-13 04:50 AM EDT (US)     4 / 32  
Played as Carthage first off. Stumbled through it in the beginning, kinda got a grip of it in the middle of the game, then it went to hell because three Iberians tribes allied against me, and destroyed my army there (not after I defeated the Turdetani army though ) and have now lost Iberia. Sicily is at a stalemate, but conditions are worsening as I lose men faster than they are due to disease, and Africa is under threat as I get attacked there.

Might abandon this campaign now that I kinda have a grip on it, and start over as Carthage now that I know what I'm doing kinda.

I am the Carthaginian who became an angel, and surrendered his wings for a life on the sea of battle.

My magic screen is constantly bombarded with nubile young things eager to please these old eyes. This truly is a wonderful period in which to exist! - Terikel the Deflowerer
posted 09-03-13 05:35 AM EDT (US)     5 / 32  
Only played some multiplayer with some friends. It seems ok on that front bar my laptop melts above low on ultra size unfortuntely and struggles even then. I couldn't help noticing the game seems a bit wish washy with colour tbh and the run speed seems to be almost slow motion, though that might be my laptop, but otherwise its ok. About to try campaign,hopefully it will lag less than 4 player MP

Calling all new people. USE THE SEARCH FUNCTION before asking a question. Thank you.
Alert the APOCOLYPSE is coming!!!!!!!

BOOOOOOOOOOOOOM(Itcame)
"TWH Guild Award (Best Duo/Trio) -Ischenous/IJ"- Tryhard. Why he chose that nomination, I don't know...
posted 09-03-13 05:53 AM EDT (US)     6 / 32  
I hate the new GUI, so far its pretty much ruined the game for me (I miss my labels!). Besides that, I like the new hiding mechanic and the AI seems better than declared by some reviewers. I mean why would they attack when you are the one attacking? I guess what makes sense to me doesn't make sense to everyone.
posted 09-03-13 07:00 AM EDT (US)     7 / 32  
I'm finding the civil management kinda difficult, I think it'll just take some getting used to but the prologue needed to explain more things like how food works, culture and better explain building slots.

A f t y

A A R S

:: The Sun always rises in the East :: Flawless Crowns :: Dancing Days ::

"We kissed the Sun, and it smiled down upon us."
posted 09-03-13 07:06 AM EDT (US)     8 / 32  
The only issue I have is that battles are very quick. I had a battle in Syracuse where I had the sea to my self, and a slight superiority on land. I sent my land units to their work, and then set to landing my naval units. By the time the naval units were landed and formed up, the enemy army was in rout, and I had my ships positioned fairly close to shore.

I am the Carthaginian who became an angel, and surrendered his wings for a life on the sea of battle.

My magic screen is constantly bombarded with nubile young things eager to please these old eyes. This truly is a wonderful period in which to exist! - Terikel the Deflowerer
posted 09-03-13 12:02 PM EDT (US)     9 / 32  
Oddly the graphics are not as great as I thought they would be for the Ultra detail settings. Though I hear some people have been having issues with low detail textures and the like on the Total War forums, so maybe I'm having some graphics bugs.

Meanwhile, the UI could use some work in places, like the Tech Tree for example, in my opinion. They've gone from something rather simple and well laid out in Empire and Shogun II to something overly messy and complicated.

Missing some of the little touches, like the faction and\or campaign introduction videos we've had in Rome, Medieval 2, Napoleon, and Shogun 2. The prologue was pretty decent on the front, but the Grand Campaign feels like it got a short shrift on that front.

Undecided on the battle speed yet, despite playing tons of battles so far. Wouldn't object to it being slowed down a touch however. Though my men have had some fairly long battles in front-on battles with the enemy. Things start dissolving at a rapid rate once you start flanking however. Which makes sense, but maybe it is making battles seem very quick at times too.

Probably a bunch of other stuff I could write, but I cannot think of what else to say at the moment. So possibly some more additions later.
posted 09-03-13 02:08 PM EDT (US)     10 / 32  
Does anyone know what the red skull above an army means? I think it might be attrition but not sure.

Also what is the white spinning circle around ships?
posted 09-03-13 02:39 PM EDT (US)     11 / 32  
I believe you're correct. Also, the white spinny thing I've taken to men forced march.

My computer can't take large battles, but for some reason these early battles with half stacks maximum do feel like important engagements none the less. Perhaps it's the army system.

I am liking the assaults on minor cities at present- the maps are open enough for some manoeuvres whilst still being, in essence, a siege map.

And I shall go Softly into the Night Taking my Dreams As will You
posted 09-03-13 04:07 PM EDT (US)     12 / 32  
Ah right thanks!

I'm not too sure about the naval aspect. My first battle was just fleet on fleet and that was fun but I got attacked the next turn by army troops while blockading. Found it annoying that the 15 troops suddenly had 15 ships and just surrounded me and destroyed my navy.
posted 09-03-13 04:25 PM EDT (US)     13 / 32  
Infantry charges are a little too decisive and ranged are UP imo. Either mobs took ninja lessons during recruitment or they have iron skin.

Calling all new people. USE THE SEARCH FUNCTION before asking a question. Thank you.
Alert the APOCOLYPSE is coming!!!!!!!

BOOOOOOOOOOOOOM(Itcame)
"TWH Guild Award (Best Duo/Trio) -Ischenous/IJ"- Tryhard. Why he chose that nomination, I don't know...
posted 09-03-13 05:17 PM EDT (US)     14 / 32  
- Not liking units cards. When you have at least 20 or more then it gets troubling for me. I often have to look at hard on which unit is specifically select out of the entire army. It is also so large it takes up almost half the screen. I didn't see any minimal UI option (unless im blind. someone tell me)

- This one might be my fault since I cranked all the settings to extreme but the siege of Carthage scenario crashed 4 times even when I had two capture points taken and a few enemy onagers standing in the way.

So far haven't noticed anything else yet only played a few hours last night.

"Maybe someday we could become friends. Friends who ride majestic, translucent steeds, shooting flaming arrows across the bridge of Hemdale."

[This message has been edited by Lenardius VII (edited 09-03-2013 @ 05:18 PM).]

posted 09-04-13 02:20 AM EDT (US)     15 / 32  
Anyone else really missing the settlement overview? I just feel i really dont know what is going on in my cities or how well they are doing..:/

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda
posted 09-04-13 02:48 AM EDT (US)     16 / 32  
Certainly a few changes to things which require some getting use to in that regard. Wish there was a minimalist HUD (UI) option, since the UI occupies far more of the screen than I wish it did. How they went from it being rather compact and yet tidy in Shogun 2 to this I am not sure.
posted 09-04-13 09:51 AM EDT (US)     17 / 32  
Well, I played a few custom battles to test the settings and I think that it's awesome. Battles are more fast-paced than all the other games till Napoleon (the ones I've played), though. Also, Roman legionary cohorts are awesome when charging...

Invincibility lies in defence, while the possibility of victory in the attack -Sun Tzu
Akouson me, pataxon de (hit me, but first listen to me)-Themistocles to Euribiadis prior to the battle of Salamis.
posted 09-04-13 12:29 PM EDT (US)     18 / 32  
*sneaks inside*

In Campaign, I find the tech tree to be confusing at first. I also had small problem getting used to the construction UI itself.

Battles are quick and decisive if one manages a successful flank. However, it takes forever to actually capture the fleeing units. It seems TW:R2 is suffering from the old pre-fix M2:TW chasing mechanic. Hopefully it is being worked on.

Oh and you can see my campaign walkthrough progress here.
https://www.youtube.com/watch?v=zyyF-4Ax8rM

You can clearly feel the confusion I had in regards to the UI and the menus when starting the campaign as Epirus.

[This message has been edited by el_bandito (edited 09-04-2013 @ 12:32 PM).]

posted 09-04-13 12:40 PM EDT (US)     19 / 32  
*sneaks inside*
You.

Get here. Now.

If you want to make a regular thread of your lets play updates, then I will be happy to newsie.

And I shall go Softly into the Night Taking my Dreams As will You
posted 09-04-13 01:56 PM EDT (US)     20 / 32  
You.

Get Here. Now.
Seconded!

General Rawlinson- This is most unsatisfactory. Where are the Sherwood Foresters? Where are the East Lancashires on the right?

Brigadier-General Oxley- They are lying out in No Man's Land, sir. And most of them will never stand again.

Two high ranking British generals discussing the fortunes of two regiments after the disastrous attack at Aubers Ridge on the 9th May 1915.
posted 09-04-13 06:44 PM EDT (US)     21 / 32  
Finished prologue.

Will start campaign tonight with Carthage.

Hard or Very hard. who level should I play. anyone tried VH?

[This message has been edited by Lenardius VII (edited 09-04-2013 @ 06:46 PM).]

posted 09-04-13 08:35 PM EDT (US)     22 / 32  
You.

Get here. Now.

If you want to make a regular thread of your lets play updates, then I will be happy to newsie.
That will be very nice indeed. I intend to keep my Let's Play regularly updated and I want it to have a home in the HG forums. Just don't know where to put the thread.

Will do some MP battle report videos as well, once I am confident of my ability to die less faster.

Michael Jackson
posted 09-05-13 01:40 AM EDT (US)     23 / 32  
Campaign & General Discussion would probably be suitable enough for the Let's Play. Perhaps use the Multiplayer froum for Multiplayer stuff, unless people neglect the place.

Great to see a whole bunch of old familiar faces re-appear for Rome II. Game has potential, so hopefully CA patch the game up to the standard it should exceed. Otherwise Scipii shall stage the Siege of CA Headquarters .
posted 09-05-13 03:14 AM EDT (US)     24 / 32  
So far, Rome 2 makes me feel like I've been kicked in the teeth by the AI. It's doing to me what I used to do to other factions on Very Hard difficulty. For the moment I refuse to back down, and am on campaign try 5 and making some headway. I find that I'm liking how useful skirmishers have become, and the interface on the map. Making money is more challenging than I remember, and diplomacy got way more complicated, but I find I really like the experience. I also miss the old settlement views from Medieval 2 and RTW, but I'm learning. There seems to be more of a focus on battle and politics rather than civic management in Rome 2, which is nice if annoying. I've gotta say though, naval battles are amazing (except a transport of javilenmen throwing FLAMING SPEARS onto your hexareme and setting it on fire). Seriously, anyone else feel like transports should be less sturdy? I rammed one at full speed with an assault quadreme, and the enemy just laughed it off.

[This message has been edited by Aurelius Scipio (edited 09-05-2013 @ 03:19 AM).]

posted 09-05-13 06:02 AM EDT (US)     25 / 32  
I am having so much fun. The depth of areas are massively time consuming and not boring at all. The range is incredible with the ideas that have been so enjoyably executed. I'm having a ball!!!!

As-Salaam-Alaikum

[This message has been edited by Wookey Jack (edited 09-05-2013 @ 01:19 PM).]

posted 09-05-13 10:31 AM EDT (US)     26 / 32  
Yeah, for that reason I always follow up with a second ship if possible to quickly take it out.

I think now I've had sometime to play, I definitely like it over all, there's just too many personally irritating bugs and design choices and stuff which stop me from really liking it which although each is only small. The removal of various unit control buttons and making combat turn into lighting fast mob fights are my biggest annoyances, followed by the design of a really bad UI that feels like they set out to make it as awkward as possible to use use, especially tech, city and army/general management and the battle you AI as well (bar the strategy map thing, which is awesome.) Why they removed the old way of conveying city information I'm not sure, there was nothing wrong with it.

I'm also finding the soundtrack a little forgetable, all of them feel too passive and not memorable. I liked the camaign map soundtrack at first (For the Greeks and Romans, haven't tried barbarian factions yet, I assume they are different) but it feels like there's one song that feels a bit too quiet and there's no change of pace to break them up. Same with the battle soundtrack.

Just so it's not a complete hate post I am enjoying the over all game, especially the army system and naval combat and such. I'm particularly keen on the garrison system and province sytem.

Calling all new people. USE THE SEARCH FUNCTION before asking a question. Thank you.
Alert the APOCOLYPSE is coming!!!!!!!

BOOOOOOOOOOOOOM(Itcame)
"TWH Guild Award (Best Duo/Trio) -Ischenous/IJ"- Tryhard. Why he chose that nomination, I don't know...

[This message has been edited by Ischenous (edited 09-05-2013 @ 10:31 AM).]

posted 09-05-13 02:39 PM EDT (US)     27 / 32  
Could be Rome (one) nostalgia, however, I would tend to agree about the music. For whatever reason the music always seems to go down a notch in impressiveness when CA do not contract Jeff van Dyck to orchestrate the musical score. Some of the music in Rome II is beginning to grow on me, but no where near to the same effect as Rome (one) did.

The game is like a mix-and-match of the great and the horrid at times. Hopefully they have not gone and bitten off more then they can chew again like they admitted they did with developing the Warscape Engine and Empire during the time frames they set for themselves to complete everything.
posted 09-05-13 04:33 PM EDT (US)     28 / 32  
I liked ETWs soundtrack even if I wasen't that keen on the game, it suited the time period well to me and I'd probably say the same for NTW if I'd played it. I'm not saying this ones bad, there's just not much variety. A couple of upbeat tempos would be fine mixed in. Perhaps someone will mod some in or something.

Calling all new people. USE THE SEARCH FUNCTION before asking a question. Thank you.
Alert the APOCOLYPSE is coming!!!!!!!

BOOOOOOOOOOOOOM(Itcame)
"TWH Guild Award (Best Duo/Trio) -Ischenous/IJ"- Tryhard. Why he chose that nomination, I don't know...
posted 09-06-13 06:11 AM EDT (US)     29 / 32  
I like her. I like her a lot.

I'm not ready to say I love her yet, and she does test my nerves sometimes, but my affection is poised to blossom.

A f t y

A A R S

:: The Sun always rises in the East :: Flawless Crowns :: Dancing Days ::

"We kissed the Sun, and it smiled down upon us."
posted 10-03-13 06:39 PM EDT (US)     30 / 32  
I've played all the previous TW titles (except Napoleon) but this game has a learning curve (both in Campaign and Battle) that seems horribly steep. It's a bit discouraging.

Life was much easier before I developed a sense of ethics.
posted 10-09-13 02:35 PM EDT (US)     31 / 32  
Interesting experience there Warguppy. I personally experienced a bit of a learning curve with some of the changes to the campaign map, such as the new province management system. However, I did not really experience that much of a learning curve with the real-time battles.
posted 10-09-13 07:27 PM EDT (US)     32 / 32  
The battles aren't too bad as far as learning new things go but the campaign map... that is where I come up short. I have had to start the Iceni campiagn 4 times because I keep finding out some new tidbit that seems to be really important strategically to know. I'm waiting to have to re-start it a fifth time.

Life was much easier before I developed a sense of ethics.
Total War: Rome 2 Heaven » Forums » Campaign & General Discussion » SOOOOO. ROME2.. Hows your experience so far?
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