Topic Subject:Blood effects for missile impacts mod.
posted 11-03-13 06:18 AM EDT (US)
I was very upset at CA for not including a bit of red in the vanilla Rome 2. There is no way I would actually pay for a blood DLC when the base game is underwhelming. So I did a bit of digging and found this little mod that add some blood effect when units are struck by missiles. Missiles only though.
[This message has been edited by el_bandito (edited 11-03-2013 @ 06:20 AM).]
Warlod Redvig Legionary
posted 11-04-13 03:44 AM
1 / 4
They can't due to age ratings, and its not like its exactly expensive :P
It is pleasant, when the sea is high and the winds are dashing the waves about, to watch from the shores the struggles of another - Lucretius
posted 11-04-13 11:06 AM
2 / 4
They did put blood color (even for elephants and horses--which current DLC cannot do) and missile blood effect back in MTW2--for free. That means bloody clothes and blood spurt effects are not restricted to 18+. If CA had implemented those as a default feature, as per MTW2, it would have had much more immersive effect and made the game more enjoyable with relatively small resources spent. Let those who revel in gore enjoy paid decapitation/dismemberment DLC--all I wanted was to see some splotches of red in my ancient battle.
I know 3$ is not much BUT, there is bigger issue here--chiefly, to not support a company's policy to intentionally reduce past features, just so they can sell it with money. There is also CA's huge lies about the vanilla game's quality itself. No way I am going to support that. Just personal principle.
[This message has been edited by el_bandito (edited 11-04-2013 @ 11:11 AM).]
EnemyofJupitor HG Alumnus Superbus
posted 11-05-13 06:52 AM
3 / 4
It slowed my gameplay way down, so I'll leave it be for a while
And I shall go Softly into the Night Taking my Dreams As will You
posted 11-05-13 09:09 AM
4 / 4
You are right. I do feel some lag when full stacks are fighting. Best to wait for it to get fixed.